Design for manufacturability is the process of proactively designing
products to :
(1) optimize all the manufacturing functions: fabrication, assembly,
test, procurement, shipping, delivery, service, and repair
(2) assure the best cost, quality, reliability, regulatory compliance,
safety, time-to-market, and customer satisfaction.
DFM is a proven design methodology that works for any size company.
Early consideration of manufacturing issues shortens product development
time, minimizes development cost, and ensures a smooth transition into
production for quick time to market. Quality can be designed in with
optimal part selection and proper integration of parts, for minimum
interaction problems. By considering the cumulative effect of part quality
on product quality, designers are encouraged to carefully specify part
quality. Many costs are reduced, since products can be quickly assembled
from fewer parts. Thus, products are easier to build and assemble, in
less time, with better quality. Parts are designed for ease of fabrication
and commonality with other designs. DFM encourages standardization of
parts, maximum use of purchased parts, modular design, and standard
design features. Designers will save time and money by not having to
"re-invent the wheel." The result is a broader product line that is
responsive to customer needs.. Companies that have applied DFM have
realized substantial benefits. Costs and time-to-market are often cut
in half with significant improvements in quality, reliability, serviceability,
product line breadth, delivery, customer acceptance and, in general,
competitive posture.
Designing Products for Manufacturability
In order to design for manufacturability, everyone in product development
team needs to:
- In general, understand how products are manufactured through experience
in manufacturing, training, rules/guidelines, and/or multi-functional
design teams with manufacturing participation.
- Specifically, design for the processes to be used to build the product
you are designing: If products will be built by standard processes,
design teams must understand them and design for them. If processes
are new, then design teams must concurrently design the new processes
as they design the product.
The Bad Old Days
Before DFM, the motto was "I designed it; you build it!" Design engineers
worked alone or only in the company of other design engineers in "The
Engineering Department." Designs were then thrown over the wall leaving
manufacturing people with the dilemma of either objecting (but its to
late to change the design!) or struggling to launch a product that was
not designed for manufacturability. Often this delayed the both the
product launch and the time to ramp up to full production, which is
the only meaningful measure of time-to-market.
The Good New Days of Product Development Teams
One way that manufacturability can be assured is by developing products
in multi-functional teams with early and active participation from Manufacturing,
Marketing (and even customers), Finance, Industrial Designers, Quality,
Service, Purchasing, Vendors, Regulation Compliance specialists, Lawyers,
and factory works. The team works together to not only design for functionality,
but also to optimize cost, delivery, quality, reliability, ease of assembly,
testability, ease of service, shipping, human factors, styling, safety,
customization, expandability, and various regulatory and environmental
compliance.
The Importance of Early Concept & Product Architecture Decisions
By the time a product has been designed, only 8% of the total product
budget has been spent. By that time, the design has determined 80% of
the cost of the product1 The design determines the manufacturability
which determines a significant part of the introduction and production
cost (the 80%) of the product. Once this cost is locked in, it is difficult
for manufacturing to remove it. Note that the concept or architecture
alone determines 60% of the cost!
Off-the-shelf Parts
Paradoxically, one of the first decisions the team has to make is the
optimal use of off-the-shelf parts. In many cases, the architecture
may have to literally be designed around the off-the-shelf components,
but this can provide substantial benefits to the product and the product
development process:
Off-the-shelf parts are less expensive to design considering the cost
of design, documentation, prototyping, testing, the overhead cost of
purchasing all the constituent parts, and the cost of non-core-competency
manufacturing. Off-the-shelf parts save time considering the time to
design, document, administer, and build, test, and fix prototype parts.
Suppliers of off-the-shelf parts are more efficient at their specialty,
because they are more experienced on their products, continuously improve
quality, have proven track records on reliability, design parts better
for DFM, dedicate production facilities, produce parts at lower cost,
offer standardized parts, and sometimes pick up warrantee/service costs.
Finally, off-the-shelf part utilization helps internal resources focus
on their real missions: designing products and building products
Some Key DFM Guidelines
A1) Understand manufacturing problems/issues of current/past products
In order to learn from the past and not repeat old mistakes, it is
important to understand all problems and issues with current and past
products with respect to manufacturability, introduction into production,
quality, repairability, serviceability, regulatory test performance,
and so forth. This is especially true if previous engineering is being
"leveraged" into new designs.
A2) Design for easy fabrication, processing, and assembly
Designing for easy parts fabrication, material processing, and product
assembly is a primary design consideration. Even if labor "cost" is
reported to be a small percentage of the selling price, problems in
fabrication, processing, and assembly can generate enormous costs, cause
production delays, and demand the time of precious resources.
- Adhere to specific process design guidelines.
It is very important to use specific design guidelines for parts
to be produced by specific processes such as welding, casting, forging,
extruding, forming, stamping, turning, milling, grinding, powdered
metallurgy (sintering), plastic molding, etc. Some reference books
are available that give a summary of design guidelines for many
specific processes. Many specialized books are available devoted
to single processes.
- Avoid right/left hand parts.
Avoid designing mirror image (right or left hand) parts. Design
the product so the same part can function in both right or left
hand modes. If identical parts can not perform both functions, add
features to both right and left hand parts to make them the same.
Another way of saying this is to use "paired" parts instead of right
and left hand parts. Purchasing of paired parts (plus all the internal
material supply functions) is for twice the quantity and half the
number of types of parts. This can have a significant impact with
many paired parts at high volume.
At one time or another, everyone has opened a brief case or
suit case upside down because the top looks like the bottom. The
reason for this is that top and bottom are identical parts used
in pairs.
- Design parts with symmetry.
Design each part to be symmetrical from every "view" (in a drafting
sense) so that the part does not have to be oriented for assembly.
In manual assembly, symmetrical parts can not be installed backwards,
a major potential quality problem associated with manual assembly.
In automatic assembly, symmetrical parts do not require special
sensors or mechanisms to orient them correctly. The extra cost of
making the part symmetrical (the extra holes or whatever other feature
is necessary) will probably be saved many times over by not having
to develop complex orienting mechanisms and by avoiding quality
problems.
It is a little know fact that in felt-tipped pens, the felt
is pointed on both ends so that automatic assembly machines do not
have to orient the felt
- If part symmetry is not possible, make parts very asymmetrical.
The best part for assembly is one that is symmetrical in all views.
The worst part is one that is slightly asymmetrical which may be
installed wrong because the worker or robot could not notice the
asymmetry. Or worse, the part may be forced in the wrong orientation
by a worker (that thinks the tolerance is wrong) or by a robot (that
does not know any better). So, if symmetry can not be achieved,
make the parts very asymmetrical. Then workers will less likely
install the part backward because it will not fit backward. Automation
machinery may be able to orient the part with less expensive sensors
and intelligence.
In fact, very asymmetrical parts may even be able to be oriented
by simple stationary guides over conveyor belts.
- Design for fixturing.
Understand the manufacturing process well enough to be able to
design parts and dimension them for fixturing. Parts designed for
automation or mechanization need registration features for fixturing.
Machine tools, assembly stations, automatic transfers and automatic
assembly equipment need to be able to grip or fixture the part in
a known position for subsequent operations. This requires registration
locations on which the part will be gripped or fixtured while part
is being transferred, machined, processed or assembled.
- Minimize tooling complexity by concurrently designing tooling.
Use concurrent engineering of parts and tooling to minimize
tooling complexity, cost, delivery leadtime and maximize throughput,
quality and flexibility.
- Specify quality parts from reliable sources.
The "rule of ten" specifies that it costs 10 times more to find
and repair a defect at the next stage of assembly. Thus, it costs
10 times more cost to find a part defect at a sub-assembly; 10 times
more to find a sub-assembly defect at final assembly; 10 times more
in the distribution channel; and so forth. All parts must have reliable
sources that can deliver consistent quality over time in the volumes
required.
The Rule of 10
Level of completion Cost to find & repair defect
- the part itself X
- at sub-assembly 10 X
- at final assembly 100 X
- at the dealer/distributor 1,000 X
- at the customer 10,000 X
- Minimize Setups.
For machined parts, ensure accuracy by designing parts and fixturing
so all key dimensions are all cut in the same setup (chucking).
Removing the part to re-position for subsequent cutting lowers accuracy
relative to cuts made in the original position. Single setup machining
is less expensive too.
- Minimize Cutting Tools.
For machined parts, minimize cost by designing parts to be machined
with the minimum number of cutting tools. For CNC "hog out" material
removal, specify radii that match the preferred cutting tools (avoid
arbitrary decisions). Keep tool variety within the capability of
the tool changer.
- Understand tolerance step functions and specify tolerances wisely.
The type of process depends on the tolerance. Each process has
its practical "limit" to how close a tolerance could be held for
a given skill level on the production line. If the tolerance is
tighter than the limit, the next most precise (and expensive) process
must be used. Designers must understand these "step functions" and
know the tolerance limit for each process.
The Importance of Good Product Development
- Good product development is a potent competitive advantage.
- Product design establishes the feature set, how well the features
work, and, hence, the marketability of the product.
- The design determines 80% of the cost and has significant influence
on quality, reliability and serviceability.
- The product development process determines how quickly a new product
can be introduced into the market place.
- The product design determines how easily the product is manufactured
and how easy it will be to introduce manufacturing improvements like
just-in-time and flexible manufacturing.
- The immense cost saving potential of good product design is even
becoming a viable alternative to automation and off-shore manufacturing.
- True concurrent engineering of versatile product families and flexible
processes determines how well companies will handle product variety
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